AndEngine is a broad 2D game engine which allows game developers, both experienced and inexperienced, to develop games for the Android platform with ease. Don’t be fooled by the simplicity, though. As easy as it is to “pick up and go,” AndEngine includes enough functionality to bring any type of 2D game world to life.

jPCT is a texture mapping 3d engine/API for java and Android (OpenGL ES 1.0, 1.1 and 2.0) featuring gouraud shading, filtering, environment mapping, bump mapping, support for openGL via LWJGL, collision detection, octree and portal rendering, multi texturing, shaders etc...all free of charge for private and commercial use Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.